Wilf's sandpit - a place to test new code

/sandpit/hypergunner
HyperGunner - fast-paced arcade shoot 'em up
/sandpit/iphone
Castle Adventure - specifically for iPhone
/sandpit/4/castle
Castle Adventure - a different approach to level goals
/sandpit/3/castle
Castle Adventure - implementing new and improved sprite art (slowly)
/sandpit/2/castle
Castle Adventure - with reduced scale and more detail within the level design
/sandpit/1/castle
Castle Adventure - Gauntlet style - taking shape
/sandpit/1/zombiedeath
Randomly generated zombie deaths with deathframes and bodies that remain in place.
/sandpit/1/wizard4
Wizard vs Zombies with scaled magic missiles.
/sandpit/1/wizard3
Wizard sprite with magic missile sprites and a test wall tile (that can animate if additional frames are drawn).
/sandpit/1/wizard2
Wizard sprite with rotation and 2 frame animation.
/sandpit/1/rotate1
First attempt at sprite rotation using canvas.
/sandpit/1/wizard1
First attempt at animating a character sprite. Controlled with arrow keys.
/sandpit/1/new
Updated first attempts with the HTML5 canvas element and drawImage().
Note: always set the width/height of the canvas element. CSS dimensions are not enough !
/sandpit/1/
First attempts with the HTML5 canvas element and drawImage()

Other code

ww.wilfscorner.co.uk
Weight Watcher's™ points calculator
Chrome Use Google's Chrome.
(It makes my life so much easier!)

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